Cityscape Lite

Cityscape Lite is a simplified environment for developing and deploying large scale applications of self-driving.

../_images/qcar_cityscape_lite.png

Cityscape Lite World Size

The world is 500m x 500m (250m in each direction from the origin) with the ground located at 0m elevation.

Cityscape Lite Navigation Area

The navigation area is the area in which actors supporting path-finding travel can traverse. In other words an actor can freely walk around in this area unobstructed by barriers that are part of the Open World.

The outer boundary of the navigation area is 450m x 450m (225m in each direction from the origin). The entire area is traversable other than the locations of the buildings.

../_images/cityscape_lite_nav_area.png

Note

The navigation area only applies to traversable actors such as people, animals, etc.

Coordinates of Interest

The following table will provide you with some coordinates of interest in cityscape lite.

Note

The z coordinate should be modified depending on the location of the actor origin.

Location/ Rotation

X

Y

Z

Roll

Pitch

Yaw

Roll (deg)

Pitch (deg)

Yaw (deg)

Open World Origin

0

0

0

0

0

0

0

0

0

Car Spawn Spot

0

-1.300

0.005

0

0

pi/2

0

0

90

Road Parking 1

-13.093

-7.572

0.005

0

0

-42*pi/ 180

0

0

-42

Road Parking 2

-18.078

-2.879

0.005

0

0

-42*pi/ 180

0

0

-42

Parking Spot 1

-5.987

14.643

0.005

0

0

pi/2

0

0

90

Parking Spot 2

-8.700

14.643

0.005

0

0

pi/2

0

0

90

Parking Spot 3

-11.048

14.643

0.005

0

0

pi/2

0

0

90

Parking Spot 4

3.978

33.322

0.005

0

0

133*pi/ 180

0

0

133

Parking Spot 5

2.007

31.476

0.005

0

0

133*pi/ 180

0

0

133

Parking Spot 6

0.04

29.733

0.005

0

0

133*pi/ 180

0

0

133