Plane

Unlike all of the other workspaces, the Plane is an Open World that allows users to spawn and test scenarios in an empty environment.

../_images/qcar_plane.png

Plane World Size

The world is 20,000m x 20,000m (10km in each direction from the origin) with the ground located at 0m elevation. Note that actors and objects placed very far from the origin may start to suffer some accuracy issues for their position.

Plane Navigation Area

The navigation area is the area in which actors supporting path-finding travel can traverse. In other words an actor can freely walk around in this area unobstructed by barriers that are part of the Open World.

The outer boundary of the navigation area is 600m x 600m (300m in each direction from the origin). The entire area is traversable.

Note

The navigation area only applies to traversable actors such as people, animals, etc.

Coordinates of Interest

The following table will provide you with some coordinates of interest in the plane.

Note

The z coordinate should be modified depending on the location of the actor origin.

Location

X

Y

Z

Open World Origin

0

0

0